This seamless 3D texture features a meticulously carved onyx stone surface rendered at an impressive 8K resolution designed specifically for detailed ornamental work. The base material is natural onyx a fine-grained translucent variety of chalcedony prized for its smoothness and layered veining. The texture captures the intricate geometric form of stone slabs arranged in a refined pattern of carved panels and subtle relief elements. The composition reflects a solid substrate of compact crystalline silica bonded naturally with trace mineral impurities that create characteristic veins and subtle color variations. These veins run sinuously through the stone while small fissures and cracks add a realistic touch of natural weathering without compromising structural integrity. The surface finish is polished to a smooth almost glassy sheen enhancing the depth and translucency typical of high-quality onyx.
Material-wise the texture simulates the natural grain and mineral inclusions found in onyx with finely detailed stone grains and softly rounded edges resulting from skilled carving. The PBR channels are carefully mapped to replicate these features: the BaseColor (Albedo) channel presents a rich palette of creamy whites warm ambers and soft browns reflecting the mineral pigments and natural stains. The Normal map captures the precise undulations of the carved relief and subtle surface imperfections while the Roughness channel balances high gloss areas with more matte lightly weathered patches to simulate polished yet tactile stone. The Metallic channel remains near zero consistent with non-metallic stone while the Ambient Occlusion emphasizes depth in crevices and between carved elements. The Height/Displacement map adds dimensionality to the relief carving allowing realistic parallax and shadowing effects in supported engines.
The texture’s seamless tiling ensures flawless repetition across large surfaces such as stone walls or slabs making it well-suited for architectural visualizations high-detail game assets and artistic projects requiring realism and precision. Its high resolution and detailed maps are optimized for integration in Blender Unreal Engine and Unity ensuring compatibility with physically based rendering workflows. For practical application it is recommended to carefully adjust the UV scale to maintain the natural size of stone veins and cracks avoiding distortion. Additionally tuning the roughness map can help achieve the desired balance between the polished onyx sheen and weathered stone texture enhancing realism under varying lighting conditions. For enhanced surface depth blending the height map with normal maps can provide more convincing parallax effects without excessive geometry.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.