Moss-Covered Stone Pavement PBR Texture with Weathered Details

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Moss-Covered Stone Pavement with Weathered Details Asphalt seamless PBR texture preview
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Texture Info

IDstone-seamless-pbr-mossy-stone-pavement-texture-for-3d
CategoryStone
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR stone texture captures the look of aged, rectangular stone slabs forming a natural pavement surface. Each stone block shows signs of weathering, including surface cracks, chips, and erosion marks, giving a rugged and authentic feel. The stones are covered sporadically with dense patches of bright green moss and various small leafy plants, growing especially along the gaps and crevices, which adds rich organic detail and natural complexity. The stone color palette ranges from cool grays to muted earthy browns, with subtle color variations and speckled lichen-like patterns contributing to the realistic aged appearance. The surface finish exhibits a matte, slightly rough texture with dirt accumulation in the cracks, enhancing a natural outdoor atmosphere. This tileable texture is ideal for 3D modeling, game development, architectural visualization, environment design, and VFX projects in software like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. It best suits scenes such as ancient ruins, medieval courtyards, forest temple floors, dungeon pathways, or fantasy outdoor terrain where a worn stone surface interspersed with moss and vegetation is needed. Its high-quality PBR setup ensures realistic material reflections and details for dynamic lighting conditions, bringing environments to life with immersive texture quality. Use this mossy stone pavement texture to add depth, history, and natural overgrowth to your virtual worlds seamlessly.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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