This seamless PBR texture showcases a detailed weathered stone surface marked by numerous natural pits and cavities, deeply eroded over time. The rock features a rough, slightly porous texture with various indentations resembling holes formed by natural erosion or volcanic activity. The uneven terrain is emphasized by subtle stratifications and layered fissures that create realistic depth and surface complexity. Color variations span muted grays and warm earthy browns, with a dusty, matte finish that highlights the natural weathering effect. The holes vary in size, providing dynamic focal points and enhancing the texture's rugged authenticity. This tileable texture is PBR-ready, designed for physically accurate shading, making it perfect for outdoor rocky terrains, mountain cliffs, cave interiors, or atmospheric dungeon environments. It integrates seamlessly into 3D projects created in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, enriching scenes with realistic geological detail. Its natural erosion patterns and contrasting colors offer compelling visual interest, suitable for both realistic and stylized ecosystems requiring a worn, ancient stone aesthetic.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.