Beige Stone Wall PBR Texture Featuring Vertical Shadowed Panels

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Beige Stone Wall Featuring Vertical Shadowed Panels seamless PBR texture preview
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Texture Info

IDstone-seamless-pbr-beige-stone-wall-texture-with-shadow-patterns
CategoryStone
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless PBR texture depicts a beige stone wall composed of large rectangular blocks with distinctive vertical shadowed divisions, giving an architectural and slightly weathered appearance. The stone surface exhibits fine natural imperfections such as small cracks, pockmarks, chips, and slight discolorations, suggesting mild erosion and aging over time. The vertical shadow bands break the surface into panel-like segments, adding depth and structure to the material. The roughness varies subtly on the stone face, from soft matte areas to lightly polished spots where light interacts with the stone texture. The light beige palette with gentle warm undertones makes it versatile for both indoor and outdoor stone environments, especially in Mediterranean or classical architecture contexts. The tileable nature maintains continuity without harsh seams, making it ideal for expansive wall surfaces in 3D modeling, game environments, and architectural visualizations. Compatible with Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, this high-quality texture suits scenes featuring realistic stone walls, ancient ruins, heritage buildings, or stylized fantasy architecture needing premium stone detail. Its unique shadowed vertical segmentation offers a modern yet natural stone aesthetic rarely found in conventional stone wall textures, elevating visual storytelling in any project requiring refined masonry surfaces with character and subtle aging.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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