PBR Stone Rock Texture with Moss and Lichen

Seamless texture (tileable) · PNG, WEBP, PBR ZIP. License: AITextured Free Commercial License (FCL) v1.1. Free personal and commercial use. Raw resale, standalone redistribution, mirroring/scraping, competing asset packs, and AI/ML training are not allowed without written permission. Attribution is not required, but appreciated..

Stone Rock with Moss and Lichen seamless PBR texture preview

Texture Info

IDstone-high-resolution-pbr-stone-rock-texture-with-moss-details
CategoryStone
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
ColorsRGB
TileableYes
This high-resolution PBR stone texture showcases a natural, weathered rock surface with subtle moss and lichen growth scattered across it. The stone features an irregular, rough texture with visible erosion marks and unique color variations ranging from grey to muted pink tones, accented by pale green and white lichen patches. The uneven surface includes cracks and chips, providing an authentic and rugged appearance appropriate for outdoor terrains, natural rock formations, or aged stone structures in 3D visualization projects. The texture is captured with realistic shading and diffuse light effects that highlight the complex details of the stone's porous structure and organic growth, making it suitable for realistic renderings in Blender, Unreal Engine, Unity, 3ds Max, or Cinema 4D. This texture is particularly well-suited for use in landscape design, environment art, and nature-inspired scenes requiring high detail. Since the edges do not tile, it is best used for single-surface applications or carefully adjusted UV mapping.

Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.

Can I use it in Blender, Unreal Engine and Unity?

Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.

Is commercial use allowed?

Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.

AITEXTURED Tools

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