Weathered Sandstone Brick Wall PBR Texture with Cracks and Rough Detail

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Weathered Sandstone Brick Wall with Cracks and Rough Detail seamless PBR texture preview
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Texture Info

IDstone-seamless-pbr-weathered-sandstone-brick-wall-texture
CategoryStone
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture features a weathered sandstone brick wall composed of rectangular blocks arranged in a staggered pattern. Each brick displays natural erosion with deep cracks and subtle chips, contributing to a realistic aged look. The surface texture is rough and uneven, with visible stratification and fine scratches typical of sandstone, emphasizing its natural character. The color palette ranges from warm beige and tan to cooler grayish hues, giving it a versatile, earthy appearance. The mortar between the bricks is coarse and slightly recessed, enhancing the dimensional feel. This tileable texture is optimized for PBR workflows and works excellently in 3D modeling, game development, architectural visualization, and VFX projects. It integrates seamlessly with software like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Ideal for creating realistic exterior walls, rustic facades, medieval structures, or historical environments, this texture brings authentic stone detail to any scene requiring durable weathered sandstone surfaces with natural imperfections and aged charm.
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Best Uses for This Texture

  • Exterior brick walls and facades
  • Interior feature walls
  • Archviz masonry surfaces
  • Game environment modular walls
  • Close-up brick and mortar renders

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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