Stacked Stone Wall PBR Texture in Earthy Tones with Detailed Rock Surfaces

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Stacked Stone Wall in Earthy Tones with Detailed Rock Surfaces seamless PBR texture preview
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Texture Info

IDstone-seamless-pbr-stacked-stone-wall-texture-with-natural-colors
CategoryStone
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This high-quality seamless 3D PBR texture depicts a tightly packed stacked stone wall composed of a variety of rectangular and irregularly shaped stone blocks. The stones have naturally rough, cracked surfaces with visible erosion marks, chips, and stratification that highlight the detailed rock morphology. The color palette blends warm earthy browns, tans, and ochres with cooler slate gray and muted blue-gray tones, creating a rich, natural contrast that enhances realism. The stones exhibit subtle surface imperfections, including fine cracks and light deposits of dirt or lichen, contributing to an aged, weathered appearance. The texture is tileable, allowing for continuous and seamless repetition, perfect for 3D modeling, game development, architectural visualization, and environment design. It works well in Unity, Unreal Engine, Blender, 3ds Max, and Cinema 4D projects. This stone wall texture is particularly suited for outdoor medieval or rustic building facades, garden retaining walls, cave entrances, and fantasy or realistic cliffs and rocky terrains. Its natural stone arrangement and color balancing create an authentic atmosphere without stylization, making it ideal for designers requiring detailed, realistic stone masonry surfaces.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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