This seamless PBR texture showcases a detailed cracked stone ground surface composed of layered, large flat rock slabs in deep black and dark gray hues. The stone slabs exhibit rough, jagged edges and uneven surfaces with visible stratified layering and subtle erosion marks. Thin crevices and fissures run between the rocks, creating a dynamic fractured pattern that suggests natural weathering and tectonic stress. Slightly dusty matte finishes with occasional specks of muted rusty brown emphasize the mineral composition and add visual depth. The texture's natural, irregular scattered pattern avoids repetitive tiling, making it suitable for extended surfaces. This tileable texture is optimized for PBR workflows, providing accurate roughness, normal mapping, and ambient occlusion to enhance 3D models in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Its visual style works exceptionally well for rugged outdoor rocky grounds, cliff environments, volcanic cave floors, or stylized dungeon layouts in fantasy or realistic scenes. Use it to create immersive terrain bases, weathered stone pavements, or dramatic boulder formations with lifelike material responses to light and shadow. Its rich black and charcoal palette supports moody, atmospheric settings and detailed close-up renders.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.