Stone Texture of Dark Cracked Rocky Ground with Sharp Edges

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Stone of Dark Cracked Rocky Ground with Sharp Edges seamless PBR texture preview
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Texture Info

IDstone-seamless-pbr-cracked-dark-rocky-ground-texture
CategoryStone
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless PBR texture showcases a tightly packed arrangement of dark, cracked rocky stones with sharp edges and defined angular shapes. The stones appear naturally weathered with subtle erosion patterns and layered surface noise that highlight fine cracks and mineral veins. The surface finish is matte with slight roughness, capturing intricate detail like minor chips and surface granularity. The color palette consists primarily of dark grey to near-black hues with occasional lighter speckles and subtle warm undertones reflecting on the rock faces. The fractured layout forms a natural random scatter pattern, enhancing realism while maintaining tileability for 3D applications.

Ideal for use in environments featuring rugged mountain cliffs, rocky cave floors, or mystical dungeon pathways, this texture conveys an organic yet dramatic rocky terrain. It’s optimized for PBR workflows in software like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, ensuring accurate light interaction and material response. Whether you're designing harsh outdoor landscapes or atmospheric fantasy scenes, this texture adds authentic depth and tactile presence to your projects, marrying detailed surface definition with practical seamless tessellation.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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