Stone Texture of Sandstone-Like Layered Rock with Subtle Grain

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Stone of Sandstone-Like Layered Rock with Subtle Grain seamless PBR texture preview
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Texture Info

IDstone-seamless-pbr-sandy-layered-rock-cliff-texture
CategoryStone
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless PBR texture showcases a sandstone-like layered rock surface characterized by distinct sharp edges and stratified slabs. The texture simulates weathered rock formations, composed of multiple overlapping flat plates with crisp, angular breaks between them. The surface is slightly rough with fine grain patterns resembling natural sediment layers, adding subtle tactile detail. Its color palette is dominated by warm creamy beige and pale yellow tones, evoking sunlit desert cliffs or arid canyon walls. The texture’s intricate layering suggests erosion and sediment compression processes, enhancing realism for outdoor rocky environments. Small cracks highlight the stone edges but there is minimal moss, dirt, or biological growth, focusing on clean, dry rock surfaces. As a high-quality seamless and tileable texture, it is optimized for PBR workflows compatible with Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. It suits scenes requiring realistic rocky cliff faces, desert canyons, or stylized fantasy rock terrain. Its warm tone and defined layering provide visual interest and natural variation while remaining unobtrusive for various environment designs and architectural visualizations. This texture is uniquely ideal for creating natural stone walls and ground surfaces needing precise layering and stratification effects in 3D. Whether used for game assets, VFX, or product rendering, it delivers detailed, physically accurate rock surfaces with versatility and aesthetic appeal.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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