This detailed seamless PBR texture showcases a natural stone pavement composed of irregular, weathered stone slabs with visible cracks, chips, and erosion. The stone surfaces are rough and matte with subtle speckles and discolorations, emphasizing their aged, worn character. Various shades of gray and beige create a warm yet earthy palette. Lush green moss and tufts of grass grow abundantly in the cracks and crevices between the stone tiles, adding a vibrant organic contrast to the stony texture. The moss clusters have varied density and realistic softness, contributing to the texture's natural look. This tileable texture is optimized for seamless repetition, making it highly suitable for outdoor paths, medieval streets, garden walkways, and rocky terrain in 3D scenes. Being fully PBR-ready, it integrates smoothly into engines like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, providing accurate surface reflections and depth. Ideal for environment artists aiming to create realistic or fantasy natural settings, this stone pavement texture lends authenticity to aged architectural environments, mossy ruins, or enchanted forest floors. Its combination of hard stone and soft moss detail ensures compelling visual storytelling in any realistic or stylized project.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.