This seamless PBR texture showcases a realistic cracked stone ground surface composed of large, angular stone shards arranged in an irregular, natural pattern. Each shard's surface displays pronounced fine cracks and weathering, capturing the rough texture of dry, fractured stone. The stones feature subtle variations in beige to light gray tones with soft shadows that reveal their worn, matte surfaces. Deep fissures divide the stone slabs, revealing underlying dark soil and scattered tiny pebbles that add detail and depth to the breaks. The edges of the stones are slightly rounded with minor chips, enhancing the authentic, eroded feel of exposed rocky terrain. The texture’s natural, random stone patterning and earth-filled cracks make it ideal for realistic outdoor scenes such as arid ground, dried riverbeds, or rocky hiking paths. It is tileable and PBR-ready, ensuring accurate material response in focus and lighting for 3D modeling, game development, architectural visualization, and environment design. Compatible with Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, this texture fits particularly well for rugged terrains, canyon floors, desert plateaus, or fantasy environments needing detailed cracked stone ground.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.