Stone Texture of Dark Cracked Rock with Rusty Accents

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Stone of Dark Cracked Rock with Rusty Accents seamless PBR texture preview
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Texture Info

IDstone-seamless-pbr-dark-cracked-rock-texture-for-3d-ground
CategoryStone
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless PBR texture presents a detailed, dark cracked rock surface with prominent fissures creating an intricate, fractured pattern. The rocks appear weathered yet solid, with deep crevices separating each stone chunk. The surface exhibits subtle roughness with fine, natural grain and layering marks, enhancing realism. Notably, rusty orange streaks and speckles add unique visual interest, suggesting mineral deposits or oxidized iron stains embedded within the dark rock matrix. The texture's pattern is tileable, ensuring smooth repeating transitions for expansive terrains or vertical surfaces. The rock shapes are irregular and natural, without geometric or stylized repetition, providing believable ground or cliff textures. This texture is PBR-ready and designed for use in Blender, Unreal Engine, Unity, 3ds Max, Cinema 4D, and similar 3D software. It is well suited for outdoor rocky landscapes, cave interiors, volcanic terrain, or fantasy environments that require a moody, rugged stone surface with nuanced coloration and cracks. The combination of dark tones with rust accents creates an atmospheric look perfect for dungeons or natural rock formations in immersive scenes requiring high physical accuracy.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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