Weathered Stone Brick Wall PBR Texture with Moss and Cracks

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Weathered Stone Brick Wall with Moss and Cracks seamless PBR texture preview
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Texture Info

IDstone-seamless-pbr-weathered-stone-brick-wall-texture-2
CategoryStone
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This high-quality seamless 3D stone texture depicts weathered rectangular stone bricks arranged in an uneven, slightly irregular brick pattern. Each brick shows notable surface wear including multi-directional cracks, chips, and subtle erosion marks that accentuate the aged look. The stone surface exhibits a rough, matte finish with prominent dirt patches and scattered white lichen or mineral stains adding natural variation. Small patches of green moss grow in the crevices between the stones, enhancing the sense of age and outdoor exposure. The color palette primarily consists of warm earthy tones—muted browns, sandy beiges, and occasional rusty reddish patches—combined with cooler gray shades and off-white speckles, creating a balanced, natural stone wall impression. This texture is fully seamless and PBR-ready, making it an excellent fit for use in architectural visualization, historic dungeon or castle environments, medieval village walls, fantasy terrains, and realistic outdoor scenes. Ideal for game development and environment design, it integrates smoothly with Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D workflows. With its detailed weathering signs and natural moss growth, the texture lends authenticity to aged stone structures and outdoor rocky installations where realistic decay and natural growth are essential.
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Best Uses for This Texture

  • Exterior brick walls and facades
  • Interior feature walls
  • Archviz masonry surfaces
  • Game environment modular walls
  • Close-up brick and mortar renders

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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