This seamless PBR stone texture presents a richly detailed weathered stone wall surface composed of irregular jagged fragments in varied shades of dark grey, slate, and creamy off-white. The stone pieces appear naturally fractured with rough, chipped edges that contribute to an overall sense of age and erosion. Highlighted by intricate golden ochre veining running between the stone fragments, the texture conveys a unique blend of natural ruggedness and subtle elegance. The surface finish is primarily matte and rough with visible micro cracks and weathering patterns, while occasional smooth mineral-like surfaces add realistic variety. The golden veins introduce a distinctive color contrast that makes this material stand out for fantasy or high-end architectural visualizations. This texture is fully tileable and PBR ready, designed to perform reliably in physically based rendering systems such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. It is ideal for creating detailed dungeon walls, cave interiors, cliff faces enhanced with mineral deposits, or stylized ground surfaces that require a fusion of natural decay and refined detail. Whether used in game environments or cinematic VFX, this texture brings authentic layered stone aesthetics with an artistic metallic touch to any 3D project.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.