Stone PBR Texture Featuring Cracked and Layered Cliff Rock Surface

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Stone Featuring Cracked and Layered Cliff Rock Surface seamless PBR texture preview
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Texture Info

IDstone-seamless-pbr-cracked-cliff-rock-texture-for-3d-models
CategoryStone
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless PBR texture captures the rugged complexity of a naturally fractured cliff rock formation. The surface features medium to large-sized angular rock slabs layered closely together, creating deep crevices and pronounced cracks that add authentic geological detail. The texture displays a predominantly neutral color palette with beige and soft gray hues, offering a slightly weathered and eroded look. Fine fissures run across the wider rock faces, enhancing the natural wear and fracture patterns one would see in real-world cliff faces. The surface roughness varies subtly across the stone, simulating matte, dusty stone that has endured exposure to elements over time. The intricate layering and shadows in the geometry imply depth and volume, making this tileable texture ideal for creating realistic mountainous terrains, rocky canyon walls, and cave interiors. Its PBR-ready design ensures full compatibility with render engines like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, supporting workflows in game development, environment design, architectural visualization, and VFX projects. This texture is perfect for artists seeking to add detailed, rugged cliff surfaces with natural cracks and stratification to their 3D worlds, enhancing realism without the need for sculpting high-poly meshes from scratch.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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