Terrazzo Stone Floor PBR Texture with Multicolor Chips

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Terrazzo Stone Floor with Multicolor Chips seamless PBR texture preview
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Texture Info

IDstone-seamless-pbr-terrazzo-stone-floor-texture-for-3d
CategoryStone
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless PBR texture depicts a classic terrazzo stone floor, composed of irregularly shaped and multicolored stone chips ranging from warm beige and terracotta to cool greys and blacks. Each chip is distinctly cracked and weathered, exhibiting natural cracks, veins, and speckled patterns within the fragments. These poly-angular stone pieces are embedded in a smooth, light cementitious matrix that also shows subtle dirt speckles and fine textural noise, enhancing realism. The surface finish combines a polished look with slight matte elements, capturing the natural variations of terrazzo flooring under diffuse lighting. The pattern repeats flawlessly, making it perfect for extensive tiled surfaces without visible seams. This material is PBR-ready and optimized for use in prominent 3D software and game engines such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. It suits a wide range of environments, including modern interiors, stylish architectural floors, retro commercial spaces, and indoor fantasy settings requiring elegant stone detail. Unique in its balanced color palette and realistic stone chips rendering, this texture enhances scenes needing detailed, tileable stone floor visuals with excellent material response for realistic reflections and roughness.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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