This seamless PBR texture depicts a classic terrazzo stone floor, composed of irregularly shaped and multicolored stone chips ranging from warm beige and terracotta to cool greys and blacks. Each chip is distinctly cracked and weathered, exhibiting natural cracks, veins, and speckled patterns within the fragments. These poly-angular stone pieces are embedded in a smooth, light cementitious matrix that also shows subtle dirt speckles and fine textural noise, enhancing realism. The surface finish combines a polished look with slight matte elements, capturing the natural variations of terrazzo flooring under diffuse lighting. The pattern repeats flawlessly, making it perfect for extensive tiled surfaces without visible seams. This material is PBR-ready and optimized for use in prominent 3D software and game engines such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. It suits a wide range of environments, including modern interiors, stylish architectural floors, retro commercial spaces, and indoor fantasy settings requiring elegant stone detail. Unique in its balanced color palette and realistic stone chips rendering, this texture enhances scenes needing detailed, tileable stone floor visuals with excellent material response for realistic reflections and roughness.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.