Weathered Stone Wall Texture with Natural Cracks and Earthy Tones

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Weathered Stone Wall with Natural Cracks and Earthy Tones seamless PBR texture preview
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Texture Info

IDstone-seamless-pbr-weathered-stone-wall-texture-for-3d-42
CategoryStone
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless and tileable PBR texture showcases a detailed weathered stone wall composed of irregular, roughly rectangular stones. These stones exhibit natural surface roughness with subtle erosion and scattered speckling, evidencing long-term outdoor exposure. Each stone varies slightly in shape and size, with a predominantly cool grey and beige color palette accented by soft brown and earth tones that add warmth. The stones are cracked and chipped realistically, with clearly visible fissures and moderate surface imperfections that contribute to its rugged and aged look. Between the stones lies a tight grout filled with fine soil or dirt, enhancing the organic and grounded feel. The surface finish is matte with soft shadows and no significant glossiness, perfectly suited to natural or ancient stone structures. This PBR-ready texture works flawlessly in engine environments like Blender, Unreal Engine, Unity, and 3ds Max for projects requiring authentic stone wall surfaces. Ideal applications include medieval castle walls, dungeon interiors, fantasy village buildings, pathway pavements, or outdoor rocky architecture. Its realism makes it equally suited for historical visualizations, game environment design, and cinematic VFX needs where seamless, easy-to-tile, and detailed material is essential.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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