Fractured Slate Rock Wall Texture with Sharp Edges and Layered Surfaces

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Fractured Slate Rock Wall with Sharp Edges and Layered Surfaces seamless PBR texture preview
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Texture Info

IDstone-seamless-pbr-fractured-slate-rock-wall-texture
CategoryStone
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless PBR texture features a detailed fracture slate rock pattern with overlapping angular slabs that create a natural cracked rock wall effect. The stones exhibit distinct sharp and jagged edges combined with slightly worn surfaces, emphasizing the layered stratification typical of slate formations. Surface details include subtle roughness, with fine fissures and erosion marks that add realistic depth and physicality to the texture. The palette is predominantly cool gray with soft blue undertones, enhanced by warm light reflections that highlight the rock's natural irregularities. The deep gaps and shadowed crevices between rock pieces further accentuate the 3D volume and fractured look. PBR-ready and tileable without visible seams, this texture is optimized for use in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. It suits environments requiring authentic rocky cliff faces, mountainous caves, rugged hiking trails, or medieval fortress walls. Its consistent natural pattern and textural fidelity also make it ideal for gaming landscapes, architectural visualization of stone facades, or VFX scenes demanding realistic coarse stone surfaces. The fractured slate rock’s visually dynamic form provides an immersive rugged aesthetic to any outdoor or fantasy terrain design requiring detailed rockwork.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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