Mossy Cobblestone Stone Wall Seamless Texture with Weathered Detail

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Mossy Cobblestone Stone Wall with Weathered Detail seamless PBR texture preview
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Texture Info

IDstone-seamless-pbr-mossy-cobblestone-stone-wall-texture
CategoryStone
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This highly detailed seamless 3D PBR texture features a naturalistic cobblestone stone wall, composed of large, irregularly shaped stones tightly fitted together with visible cracks and weathering. The stones have a rough, slightly matte surface finish exhibiting subtle erosion and chipped edges, giving them an authentic aged look. A vibrant green moss thrives in the crevices between stones, with varying densities and distinct natural patterns enhancing the organic feel. The color palette ranges from cool grey and muted beige base tones in the stone to lively mossy greens, creating excellent visual contrast and depth. This texture is designed to tile seamlessly, making it perfect for covering large surfaces with continuous stonework without obvious repetition. It is PBR-ready for realistic interaction with light and shadows in various software including Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. This texture excels in environments such as medieval castle walls, dungeon interiors, ancient ruins, and fantasy outdoor pathways or facades where a blend of natural stone and plant life is required. The detailed moss distribution and stone weathering bring a touch of realism and atmosphere to any 3D scene, showcasing natural decay and growth in built stone elements. Ideal for game development, architectural visualization, VFX, and environment design that demands immersive, naturalistic stone textures with organic moss growth.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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