Layered Slate Rock Wall PBR Texture with Natural Stone Layers

Seamless texture (tileable) · PNG, WEBP, PBR ZIP. License: AITextured Free Commercial License (FCL) v1.1. Free personal and commercial use. Raw resale, standalone redistribution, mirroring/scraping, competing asset packs, and AI/ML training are not allowed without written permission. Attribution is not required, but appreciated..

Layered Slate Rock Wall with Natural Stone Layers seamless PBR texture preview

Texture Info

IDstone-seamless-pbr-layered-slate-rock-wall-texture
CategoryStone
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
ColorsRGB
TileableYes
This seamless PBR texture showcases a tightly packed arrangement of layered slate rocks, exhibiting natural stratification common to sedimentary stone formations. The stones vary in size but remain relatively flat and elongated, creating a stacked stone wall appearance. The surface finish is matte with subtle roughness, showing slight weathering and fine erosion details along the edges. Tonal variation ranges across cold blue-gray hues blended with muted beige patches, adding a realistic aged effect. Fine cracks and subtle fissures accentuate the fractured nature of the rock layers, while the texture’s depth emphasizes the irregular contours and shadowed recesses between each slab. This tileable texture is perfect for simulating stone walls, rocky cliffs, or mountain cave interiors in 3D modeling, architectural visualizations, and game environments. It integrates seamlessly into workflows using Blender, Unreal Engine, Unity, 3ds Max, or Cinema 4D. Its naturalistic detail suits settings like ancient ruins, medieval dungeons, outdoor terrains, and fantasy stone constructions requiring high realism and versatility.

Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.

Can I use it in Blender, Unreal Engine and Unity?

Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.

Is commercial use allowed?

Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.

AITEXTURED Tools

Build, preview, and export seamless PBR materials. Generate full map sets from a single image, inspect them in a real-time WebGL viewer, and re-package maps for Unreal, Unity, and Blender—directly in your browser.