This seamless PBR texture depicts a weathered stone wall comprised of large, roughly rectangular and irregular stones tightly fitted together with visible dark mortar joints. The individual stones display a worn, matte surface finish, bearing natural erosion marks, small chips, and scattered light scratches across their faces. Variations of gray-brown, earthy beige, deep ochre, and hints of muted rusty red are evident, creating a naturally weathered look with subtle color shifts. Areas of green moss growth and slight dirt accumulation nestle within the crevices, enhancing the aged and organic feel of this wall texture. The stone surfaces exhibit a distinct roughness, with some stones showing stratified layers and natural cracks consistent with long exposure to the elements. This high-quality, tileable PBR-ready texture is perfect for 3D artists aiming to recreate old stone walls, historic fortifications, or rustic building facades. It integrates seamlessly in engines like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Suitable for medieval scenes, dungeon corridors, outdoor ruins, or natural cliff retaining walls, it adds realism and depth to architectural visualizations, game environments, and VFX projects needing authentic weathered stone surfaces.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.