Stone Texture of Moss-Accented Rocky Ground with Pebbles

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Stone of Moss-Accented Rocky Ground with Pebbles seamless PBR texture preview
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Texture Info

IDstone-seamless-pbr-mossy-rocky-ground-texture-with-pebbles
CategoryStone
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture showcases a natural rocky ground surface composed of large, irregular gray stones interspersed with small beige pebbles. The stones exhibit a weathered appearance, with subtle erosion patterns and rough matte surfaces accented by patches of bright green moss and lichen growth, adding vivid organic detail. The texture reveals slight color variation across the rocks, ranging from cool gray to warmer earth tones with occasional yellow lichen spots. Moss growth fills many of the crevices and spaces between rocks, enhancing realism with a natural randomness in distribution and clustering. The small pebbles provide fine-scale contrast and textural complexity beneath and around the larger stones, contributing to the dense, natural ground layout. This tileable, PBR-ready texture is perfectly suited for outdoor environments such as forest floors, riverbeds, mountain trails, or rocky paths. It integrates seamlessly in 3D modeling, game development, architectural visualization, or VFX workflows in engines like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. The intricate details of weathering, moss, and pebble layering make it ideal for realistic nature scenes, fantasy terrains, or rugged dungeons where natural stone surfaces prevail. Its balanced combination of stone ruggedness and soft moss elements offers versatility for various environmental styles without repetition artifacts.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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