Cracked Dry Stone Ground PBR Texture with Weathered Earth Tones

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked Dry Stone Ground with Weathered Earth Tones seamless PBR texture preview
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Texture Info

IDstone-seamless-pbr-cracked-dry-stone-ground-texture-4
CategoryStone
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This highly detailed seamless PBR texture captures the cracked dry stone ground characteristic of arid or drought-affected environments. The texture showcases large, irregular stone slabs fractured by deep jagged cracks creating an authentic breakage pattern. Surface details include roughened, weathered stone with subtle erosion marks and granular roughness enhancing the tactile feel. The color palette blends muted earth tones of beige, taupe, and dusty greys with warm undertones, evoking sun-baked soil or parched ground. There is a natural variation in surface shading and texture roughness, accentuating the fractured stone edges and layered depth within the fissures. The texture provides an excellent base for environments like dry riverbeds, cracked earth floors in caves or dungeons, desert terrains, or natural rocky ground seen in outdoor scenes. Being fully seamless and tileable, it enables infinite repetition without visible edges. PBR-ready maps ensure realistic material response in physically based render engines such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. This cracked dry stone ground texture is ideal for 3D artists and game developers seeking naturalistic stone surfaces with a distinctive broken pattern suitable for rugged or barren landscapes.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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