Weathered Stone Wall Texture with Lichen and Rough Surface

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Weathered Stone Wall with Lichen and Rough Surface seamless PBR texture preview
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Texture Info

IDstone-seamless-pbr-weathered-stone-wall-texture-for-3d-12
CategoryStone
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture features a detailed weathered stone wall composed of rectangular, unevenly shaped bricks. The stones vary in warm beige, grey, and soft brown hues, showcasing natural color variations that enhance realism. Each stone displays a rough, pitted surface with visible erosion marks, chips, and cracks, adding natural aging effects. The mortar between stones is irregular and grainy, subtly featuring fine aggregation that blends seamlessly with the stones' worn texture. Small patches of lichen and faint moss grow sporadically, contributing to the aged and outdoor-exposed feel of the wall. The subtle shadows and highlights created by the rough surface details emphasize the tactile depth and irregularity of the stones. As a high-quality seamless and tileable texture, it ensures smooth repetition without visible borders, making it perfect for large surface applications in 3D environments. This weathered stone texture is well-suited for medieval or rustic architectural scenes, dungeon walls, historical reconstructions, outdoor ruins, and fantasy game environments. It is fully PBR-ready for physically accurate rendering and is compatible with popular 3D software like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. This texture brings authentic aged stone aesthetics to your models and scenes, delivering both visual richness and realistic surface qualities.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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