Weathered Sandstone Rock Texture with Eroded Surface and Deep Cracks

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Weathered Sandstone Rock with Eroded Surface and Deep Cracks seamless PBR texture preview
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Texture Info

IDstone-seamless-pbr-weathered-sandstone-rock-texture-for-3d
CategoryStone
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture features a richly detailed weathered sandstone rock surface, characterized by large eroded formations with deep, irregular cracks and smooth, rounded edges. The stone exhibits a natural warm beige color palette blending light tan, cream, and subtle ochre hues. Surface details include fine grainy textures, delicate bruises, and visible layered stratifications that hint at long-term natural erosion and sand abrasion. The cracks exhibit sharp contrast, highlighting the depth and crevices with realistic shadowing that enhances the 3D perception of the stone. Its matte and slightly rough finish suggests dry, sunbaked rock exposed to extensive weather effects, making it perfect for rugged cliff faces, desert canyons, or ancient rock outcrops. Designed as a tileable and PBR-ready texture, it integrates seamlessly into any 3D environment or game engine such as Blender, Unreal Engine, Unity, 3ds Max, or Cinema 4D. This rock texture is particularly suitable for natural outdoor scenes, geological visualizations, rocky mountain landscapes, and fantasy terrains requiring authentic stone erosion and depth. Its detailed and organic appearance ensures your models and environments gain an extra layer of realism and visual interest, adding to immersive environmental storytelling.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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