Stone Texture of Dark Fractured Cliff Rock with Metallic Veins

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Stone of Dark Fractured Cliff Rock with Metallic Veins seamless PBR texture preview
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Texture Info

IDstone-seamless-pbr-dark-fractured-cliff-rock-texture
CategoryStone
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless PBR texture presents a detailed surface of dark cliff rock fractured by prominent cracks and fissures. The rock appears dense and rugged with a predominantly deep gray to almost black color, punctuated by rusty orange and beige mineral veins that add rich visual complexity. The surface is uneven, displaying a mix of smooth and chipped rock segments, with subtle weathering effects visible in the worn edges and occasional rough spots. Thin metallic-like streaks run across the rock faces, emphasizing the fractured nature and geological composition. The texture’s high level of detail captures natural erosion patterns, surface irregularities, and subtle scratches, conveying a realistic hard stone suitable for dramatic environments. Fully tileable and PBR-ready, it supports realistic light interaction suitable for physically based rendering workflows. This texture is ideal for creating rocky cliff faces, cave interiors, volcanic stones, or dystopian terrain in 3D modeling, game development, and architectural visualization. Compatible with Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, it fits perfectly in outdoor mountainous scenes, harsh rugged environments, fantasy caves, and even stylized sci-fi worlds requiring durable rocky surfaces.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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