This seamless PBR texture presents a detailed surface of dark cliff rock fractured by prominent cracks and fissures. The rock appears dense and rugged with a predominantly deep gray to almost black color, punctuated by rusty orange and beige mineral veins that add rich visual complexity. The surface is uneven, displaying a mix of smooth and chipped rock segments, with subtle weathering effects visible in the worn edges and occasional rough spots. Thin metallic-like streaks run across the rock faces, emphasizing the fractured nature and geological composition. The texture’s high level of detail captures natural erosion patterns, surface irregularities, and subtle scratches, conveying a realistic hard stone suitable for dramatic environments. Fully tileable and PBR-ready, it supports realistic light interaction suitable for physically based rendering workflows. This texture is ideal for creating rocky cliff faces, cave interiors, volcanic stones, or dystopian terrain in 3D modeling, game development, and architectural visualization. Compatible with Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, it fits perfectly in outdoor mountainous scenes, harsh rugged environments, fantasy caves, and even stylized sci-fi worlds requiring durable rocky surfaces.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.