Slate Rock Wall PBR Texture with Layered Cracks and Matte Finish

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Slate Rock Wall with Layered Cracks and Matte Finish seamless PBR texture preview
LMB — rotate · RMB — pan · Wheel — zoom

Texture Info

IDstone-seamless-pbr-slate-rock-wall-texture-for-3d
CategoryStone
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
Not verified
Source
Not verified
Original asset ID
Not verified
Original license
Not verified
Import method
Not verified
Review status
Not verified
Review date
Not verified
This seamless PBR texture showcases a complex slate rock formation featuring jagged, layered stone slabs in varying shades of cool gray and muted beige. The stone surfaces exhibit sharp, angular edges and natural stratification lines, creating an authentic appearance of fractured mountain slate. Fine cracks and fissures run throughout the texture, emphasizing the weathered and brittle nature of the rock. Subtle variations in tone—from light gray highlights to deeper shadowed crevices—enhance the depth and dimensionality of the surface. The overall finish is matte and slightly rough, simulating natural erosion and wear with fine dust and weather stains subtly visible across the stone faces. This texture is tileable and PBR-ready, making it ideal for use in 3D modeling, game development, architectural visualization, and virtual environment design. Compatible with Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, it suits scenes requiring realistic cliff faces, cave interiors, rocky mountain terrains, or rugged dungeon walls. Its natural fissures and tight rock layering bring a distinctive, tactile quality to any digital landscape where slate rock detail is essential.
Advertisement

Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

Advertisement

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

Advertisement

AITextured Tools

Generate maps from existing images, preview materials, convert channels, and package compatible inputs for Blender, Unity, and Unreal Engine.