Weathered Stone Pavement Seamless Texture with Cracks and Moss

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Weathered Stone Pavement with Cracks and Moss Asphalt seamless PBR texture preview
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Texture Info

IDstone-seamless-pbr-weathered-stone-pavement-texture-for-3d
CategoryStone
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This high-quality seamless 3D PBR texture features a realistic weathered stone pavement composed of large, roughly square blocks arranged in a tight grid pattern. Each stone exhibits natural surface variations including prominent cracks, chips, and erosion marks, reflecting years of wear and environmental exposure. The stones display a muted color palette with warm earthy browns, charcoal greys, and subtle reddish undertones, creating an authentic aged look. White and pale lichen spots scatter sparsely across the rough surface, adding further natural detailing. Small patches of green moss grow in the cracks and along the edges, emphasizing the texture's outdoor, weathered character. The rough matte finish combined with the subtle surface depth provides excellent realism for close-up views in 3D applications. This tileable texture is PBR-ready, compatible with popular 3D software such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, making it perfect for games, architectural visualization, VFX, and environment design. Use it to realistically dress medieval streets, castle courtyards, dungeon floors, or natural rocky pathways requiring aged stone elements with natural imperfections. The detailed cracks and moss growth help enhance atmospheric realism, ensuring this texture stands out in fantasy terrains or outdoor historical scenes where weathered stone pavements are needed.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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