Weathered Stone Wall PBR Texture with Rough, Multicolored Blocks

Seamless texture (tileable) · PNG, WEBP, PBR ZIP. License: AITextured Free Commercial License (FCL) v1.1. Free personal and commercial use. Raw resale, standalone redistribution, mirroring/scraping, competing asset packs, and AI/ML training are not allowed without written permission. Attribution is not required, but appreciated..

Weathered Stone Wall with Rough, Multicolored Blocks seamless PBR texture preview

Texture Info

IDstone-seamless-pbr-weathered-stone-wall-texture-for-3d-21
CategoryStone
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
ColorsRGB
TileableYes
This seamless 3D PBR texture showcases a weathered stone wall composed of irregular rectangular blocks with a rugged, rough surface finish. Each stone exhibits natural erosion marks, subtle cracks, and flaked edges, creating an authentic aged appearance. The color palette blends warm grays, muted browns, and soft tans with hints of ochre, enhancing the organic feel found in historical stone masonry. The stones vary in size and shape but maintain a structured, stacked pattern typical of a well-built stone wall. The surface detail includes delicate chips and subtle surface roughness, contributing to realistic light interaction when rendered. This texture is tileable and PBR-ready, making it suitable for use in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. It perfectly fits environments such as medieval castle walls, old dungeons, mountainous stone facades, and rustic architectural visualizations. This texture imparts an authentic, earthy atmosphere to 3D scenes, bringing depth and realism to any project requiring weathered stone surfaces.

Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.

Can I use it in Blender, Unreal Engine and Unity?

Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.

Is commercial use allowed?

Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.

AITEXTURED Tools

Build, preview, and export seamless PBR materials. Generate full map sets from a single image, inspect them in a real-time WebGL viewer, and re-package maps for Unreal, Unity, and Blender—directly in your browser.