Weathered Stone Wall PBR Texture with Rough, Multicolored Blocks

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Weathered Stone Wall with Rough, Multicolored Blocks seamless PBR texture preview
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Texture Info

IDstone-seamless-pbr-weathered-stone-wall-texture-for-3d-21
CategoryStone
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture showcases a weathered stone wall composed of irregular rectangular blocks with a rugged, rough surface finish. Each stone exhibits natural erosion marks, subtle cracks, and flaked edges, creating an authentic aged appearance. The color palette blends warm grays, muted browns, and soft tans with hints of ochre, enhancing the organic feel found in historical stone masonry. The stones vary in size and shape but maintain a structured, stacked pattern typical of a well-built stone wall. The surface detail includes delicate chips and subtle surface roughness, contributing to realistic light interaction when rendered. This texture is tileable and PBR-ready, making it suitable for use in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. It perfectly fits environments such as medieval castle walls, old dungeons, mountainous stone facades, and rustic architectural visualizations. This texture imparts an authentic, earthy atmosphere to 3D scenes, bringing depth and realism to any project requiring weathered stone surfaces.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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