This high-resolution 4K PBR texture captures a raw, rugged natural stone surface with a complex interplay of dark gray, black, and rusty brown colors. The stone exhibits an uneven, coarse texture with distinct mineral deposits and irregular fissures, offering a realistic representation of weathered rock formations. The scattered rusty patches suggest oxidation or mineral staining, adding depth and authenticity to the material's appearance. The texture does not have a uniform or repeating pattern and contains random elevation changes and micro details that emphasize the rock's natural imperfections. This textured surface is well-suited for enhancing realism in 3D environments such as rocky terrains, cliff faces, and natural outdoor scenes within Blender, Unreal Engine, Unity, 3ds Max, or Cinema 4D. Due to its organic randomness and lack of edge continuity, it is not or but provides outstanding detail for close-up renders and natural stone recreations that require an authentic, weathered aesthetic.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.