Cracked Marble Stone Ground PBR Texture with Veined Patterns

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked Marble Stone Ground with Veined Patterns seamless PBR texture preview
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Texture Info

IDstone-seamless-pbr-cracked-marble-stone-ground-texture
CategoryStone
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
Not verified
Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless PBR texture depicts a detailed marble stone ground surface characterized by fractured slabs and prominent cracks. The stone pieces exhibit smooth, worn edges with a matte finish, enhancing the natural stone aesthetic. The color palette centers on cool grays blended with beige and subtle warm rusty accents. Fine white and golden veins intricately trace across the stone surfaces, adding depth and realism reminiscent of natural marble formations. The cracks vary in width and depth, creating shadowed crevices that contribute to the texture's immersive quality. Slight erosion and surface irregularities convey aged stone, suitable for high-fidelity visualizations. The pattern is tileable and photorealistic, making it ideal for 3D artists working on architectural visualizations, game environments, or VFX requiring realistic stone flooring or cliff faces. Compatible with Blender, Unreal Engine, Unity, and other 3D software, this texture suits projects involving indoor marble floors, outdoor rocky paths, stylized cave walls, or fantasy terrains demanding detailed stonework. Its natural yet fractured appearance bridges the gap between elegance and ruggedness, fitting both modern and ancient scenes flawlessly.
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Best Uses for This Texture

  • Luxury floors and wall cladding
  • Countertops and interior details
  • Archviz bathroom and kitchen scenes
  • Product visualization backgrounds
  • Close-up polished stone renders

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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