This seamless 3D PBR texture showcases weathered slate rock forming a rugged cliff wall composed of sharp, angular slabs layered naturally. The stone surface exhibits a cool gray palette with subtle variations in tone, underlying darker fissures and lighter mineral streaks. Fine cracks and fractures weave across the large slabs, contributing to the authentic geological detail and weathered appearance. The surface finish appears slightly matte with worn edges and smooth facets, resembling a natural cliff face exposed to erosion and the elements. The texturing makes this tileable texture perfect for simulating slate rock cliffs, rocky caves, or mountainous terrains. Its highly realistic normals and roughness values deliver strong depth and tactile variation suitable for PBR workflows. This texture works well in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, lending realism to game levels, environment designs, architectural exteriors, or VFX scenes portraying rugged outdoor rock formations. The natural arrangement of layered stone slabs paired with sharp cracks makes this texture unique for projects requiring detailed rock cliff surfaces with a cool, natural color scheme.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.