This PBR natural stone texture captures the intricate details of rough, irregular rocky surfaces with a blend of earthy brown, ochre, and dark gray tones. The texture features prominent rock chunks casting shadows in a natural environment, revealing a granular and rugged surface ideal for enhancing outdoor scenes. Its uneven formations highlight the natural weathering and erosion typical of stone found in arid or mountainous regions. This texture is rich in varied surface details including textured grains, cracks, and natural color variations that add authenticity and realism to 3D environments. Ideal for use in 3D modeling software such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, this texture excels in creating realistic terrains, landscapes, natural rock formations, and environmental scenes requiring authentic stone surfaces. It is not due to the irregular shapes and shadows, making it best suited for single or limited repetition applications where unique detail is required.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.