Weathered Stone Wall PBR Texture with Cracked, Layered Surface

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Weathered Stone Wall with Cracked, Layered Surface seamless PBR texture preview
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Texture Info

IDstone-seamless-pbr-weathered-stone-wall-texture-for-3d-8
CategoryStone
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless PBR texture showcases a detailed stone wall composed of irregular, roughly rectangular blocks with a naturally weathered appearance. Each stone exhibits prominent cracks and surface chips that give a realistic sense of age and erosion. The block surfaces are layered with subtle stratifications, adding depth and complexity to the rock faces, emphasizing their sedimentary rock nature. The predominant color palette features various shades of cool grey, accentuated by soft warm brown and ochre highlights that suggest accumulated dirt or slight oxidation on the stone surfaces. The stones appear matte and rough, with softly crumbled edges highlighting natural wear. The gaps between the stones are deep and dark, enhancing the 3D relief and making each block visually distinct. This tileable texture is PBR-ready, allowing for realistic physical rendering with proper material properties such as roughness and normal mapping. It is perfectly suited for use in 3D modeling, game environments, and architectural visualizations requiring authentic weathered stone walls, cave interiors, dungeon passages, medieval fortresses, or rocky facades. The texture integrates seamlessly into software like Blender, Unreal Engine, Unity, and Cinema 4D to bring environments to life with natural stone realism and intricate surface detail. Its rugged but balanced pattern allows it to cover large surfaces without obvious repetition, maintaining visual interest in close-up or distant views.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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