Stone Texture of Weathered Rock Cliffs with Cracks and Earthy Tones

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Stone of Weathered Rock Cliffs with Cracks and Earthy Tones seamless PBR texture preview
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Texture Info

IDstone-seamless-pbr-weathered-rock-cliff-texture-for-3d
CategoryStone
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture features intricately weathered rock cliffs characterized by large slabs of fractured stone closely packed with a natural, organic scatter. The surface presents a rugged and uneven finish with deep cracks and fissures crisply defining each rock piece, giving the impression of intense geological weathering and time-worn erosion. The color palette mixes cool grayish-blue base tones with warm rusty-brown accents, highlighting mineral variations and surface staining which evoke a realistic sense of age and exposure to natural elements. Fine dirt and subtle surface roughness add to the tactile feel, while some areas show smooth worn edges contrasted against sharper fractures, enhancing the authenticity of the stone material. This texture is fully seamless and tileable, optimized for PBR workflows, making it perfect for high-end use in 3D modeling, game development, architectural visualization, and VFX. Compatible with major engines and applications like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, it supports diverse use cases ranging from rugged mountain cliff faces, rocky cave interiors, dungeon walls, to natural outdoor terrains. The detailed and naturalistic stone pattern is suitable for realistic environments requiring a strong geological presence, providing artists with a versatile material for creating compelling stone-heavy visual narratives.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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