Weathered Stone Brick Wall PBR Texture with Cracks and Rough Surfaces

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Weathered Stone Brick Wall with Cracks and Rough Surfaces seamless PBR texture preview
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Texture Info

IDstone-seamless-pbr-weathered-stone-brick-wall-texture
CategoryStone
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless PBR texture presents a detailed surface of weathered stone bricks arranged in a brick wall pattern. Each brick has a unique organic shape, dominated by irregular cracks and brittle fractures that communicate natural weathering and aging. The stone surfaces exhibit subtle, realistic roughness with fine erosion marks and small chips along the edges, enhancing the tactile quality of the material. The color palette consists predominantly of muted earthy tones including grey, beige, and soft taupe shades with gentle shadows that highlight the depth between bricks. The bricks vary slightly in height and shape, giving a handcrafted stone masonry impression, typical of medieval or dungeon walls. The pattern is perfectly tileable and developed with PBR-ready maps, making it ideal for incorporation in 3D modeling, game level design, architectural visualization, environment creation, and VFX scenes. This texture performs exceptionally well in software like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Its realistic yet stylized cracked stone look is best suited for backgrounds portraying ancient structures, fortress walls, cave interiors, or fantasy terrains needing robust stone materials with strong visual character.
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Best Uses for This Texture

  • Exterior brick walls and facades
  • Interior feature walls
  • Archviz masonry surfaces
  • Game environment modular walls
  • Close-up brick and mortar renders

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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