Cracked Rock Stone Ground PBR Texture with Dark and Rusty Tones

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked Rock Stone Ground with Dark and Rusty Tones seamless PBR texture preview
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Texture Info

IDstone-seamless-pbr-cracked-rock-stone-ground-texture
CategoryStone
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless PBR texture showcases a naturally fractured rock ground surface characterized by large, irregular stone slabs with strong cracks and deep crevices. The stones exhibit a rough, weathered surface finish with subtle surface erosion and fine chips, suggesting long-term natural exposure. The primary colors feature cool dark greys contrasted by occasional warm rusty brown stains highlighting the edges and tops of some stones, adding depth and realism. The stone shapes are somewhat angular and layered, with texture details that include realistic scratches, fissures, and subtle surface noise, capturing the tactile quality of aged rock formations. The pattern is tileable and seamlessly repeats without obvious tiling artifacts, making it ideal for extensive ground cover or cliff-like terrain in 3D scenes. This texture is PBR-ready, providing accurate physical reflections and surface detail suitable for use in Blender, Unreal Engine, Unity, 3ds Max, or Cinema 4D. It fits perfectly for game levels featuring rocky outdoors, mountain paths, cliff bases, rugged dungeons, or fantasy environments needing natural, cracked stone ground. Artists will appreciate its detailed natural sculpting, worn edges, and versatile color palette for adding realism to their 3D models and environments.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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