This seamless PBR texture showcases a naturally fractured rock ground surface characterized by large, irregular stone slabs with strong cracks and deep crevices. The stones exhibit a rough, weathered surface finish with subtle surface erosion and fine chips, suggesting long-term natural exposure. The primary colors feature cool dark greys contrasted by occasional warm rusty brown stains highlighting the edges and tops of some stones, adding depth and realism. The stone shapes are somewhat angular and layered, with texture details that include realistic scratches, fissures, and subtle surface noise, capturing the tactile quality of aged rock formations. The pattern is tileable and seamlessly repeats without obvious tiling artifacts, making it ideal for extensive ground cover or cliff-like terrain in 3D scenes. This texture is PBR-ready, providing accurate physical reflections and surface detail suitable for use in Blender, Unreal Engine, Unity, 3ds Max, or Cinema 4D. It fits perfectly for game levels featuring rocky outdoors, mountain paths, cliff bases, rugged dungeons, or fantasy environments needing natural, cracked stone ground. Artists will appreciate its detailed natural sculpting, worn edges, and versatile color palette for adding realism to their 3D models and environments.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.