This high-quality 4K PBR texture represents a natural stone pebble surface composed of varied smooth pebbles in shades of gray and off-white, set in a subtle cementitious background. The texture showcases irregularly shaped rounded stones with slight surface wear and visible marble-like striations, creating a realistic and tactile appearance. The arrangement is random, without directional pattern, mimicking natural pebble flooring or decorative indoor/outdoor stone surfaces commonly used in garden paths, patios, and architectural details. The subtle grout or cement between stones enhances the depth perception and physicality of the rough stone surface. This texture is seamless and tileable, making it perfectly suited for 3D applications like Blender, Unreal Engine, and Unity, where expansive or repeating stone floor patterns are required without visible seams. Its neutral color palette of grays and whites supports versatile use across multiple projects, including architectural visualization, game environments, and product rendering. The texture channels include detailed albedo, normal maps capturing the rounded pebble edges, and roughness reflecting the moderately polished stone surface. Use cases are ideal for detailing stone ground surfaces, textured walls, or decorative stone cladding in both interior and exterior scenarios.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.
Can I use it in Blender, Unreal Engine and Unity?
Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.
Is commercial use allowed?
Commercial-use permission is not verified for this record. Confirm the original source and license before production use.