This seamless PBR texture presents flat, irregularly shaped pieces of slate rock arranged closely with subtle gaps in between. The stones display a rough, weathered surface with natural cracks, chips, and fine grain patterns typical of slate. The color palette is dominated by deep charcoal and grey shades with lighter beige highlights along fractured edges and surface scratches, emphasizing the stone’s worn and aged character. Shadowed crevices add depth and contrast, enhancing the perception of rugged stone layers. The surface is matte and slightly dusty, fitting well with realistic natural rock terrains. This texture is tileable and optimized for PBR workflows, ensuring physically accurate light interaction for realistic reflections and surface details. It suits use in 3D modeling, game development, architectural visualization, environment design, and VFX projects. Compatible with software like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, it fits perfectly for rocky ground, mountainous paths, slate cave floors, or aged stone pavements in both fantasy and realistic outdoor scenes. Its natural irregularity and detailed surface make it a versatile choice for creating rich, immersive terrain materials in any digital environment.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.