Slate Rock Ground PBR Texture with Rough, Weathered Flats

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Slate Rock Ground with Rough, Weathered Flats seamless PBR texture preview
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Texture Info

IDstone-seamless-pbr-rough-slate-rock-ground-texture
CategoryStone
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless PBR texture presents flat, irregularly shaped pieces of slate rock arranged closely with subtle gaps in between. The stones display a rough, weathered surface with natural cracks, chips, and fine grain patterns typical of slate. The color palette is dominated by deep charcoal and grey shades with lighter beige highlights along fractured edges and surface scratches, emphasizing the stone’s worn and aged character. Shadowed crevices add depth and contrast, enhancing the perception of rugged stone layers. The surface is matte and slightly dusty, fitting well with realistic natural rock terrains. This texture is tileable and optimized for PBR workflows, ensuring physically accurate light interaction for realistic reflections and surface details. It suits use in 3D modeling, game development, architectural visualization, environment design, and VFX projects. Compatible with software like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, it fits perfectly for rocky ground, mountainous paths, slate cave floors, or aged stone pavements in both fantasy and realistic outdoor scenes. Its natural irregularity and detailed surface make it a versatile choice for creating rich, immersive terrain materials in any digital environment.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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