Seamless 8K PBR 3D Texture Of Glossy Glazed Ceramic Tile With Black And White Monochrome…

Seamless texture (tileable) · PNG, WEBP, PBR ZIP. License: AITextured Free Commercial License (FCL) v1.1. Free personal and commercial use. Raw resale, standalone redistribution, mirroring/scraping, competing asset packs, and AI/ML training are not allowed without written permission. Attribution is not required, but appreciated..

Of Glossy Glazed Ceramic Tile With Black And White Monochrome… seamless PBR texture preview

Texture Info

IDseamless-8k-pbr-3d-texture-of-glossy-glazed-ceramic-tile-with-black-and-white-monochrome-herringbone-pattern
CategoryTile
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
ColorsRGB
TileableYes

This seamless 8k PBR 3D texture showcases a meticulously crafted ceramic tile surface featuring a classic black and white monochrome herringbone pattern. The tiles are made from a fine-grained, high-quality ceramic substrate, composed primarily of refined kaolin clay mixed with silica and feldspar. These raw materials are combined with natural binders and sintered at high temperatures to achieve a dense, durable body with minimal porosity, ensuring resistance to wear and moisture ingress. The geometric herringbone layout consists of slender rectangular tiles arranged diagonally to create the characteristic zigzag pattern, lending a timeless and sophisticated form to interior surfaces.

The surface finish is a glossy, glazed coating applied through a vitrification process, resulting in a smooth, reflective layer that enhances both aesthetics and functionality. This glaze incorporates colorants that produce the crisp black and white tones, with pigments evenly dispersed to maintain uniformity across the tile. The glossy finish contributes to lower roughness values in the PBR material settings, delivering realistic light reflections and subtle specular highlights. The Normal and Height maps capture fine details such as the slight beveling of tile edges and the gentle undulations of the glaze, adding depth and tactile realism to the digital material.

In terms of PBR workflow, the BaseColor (Albedo) map defines the stark contrast between the black and white tiles, faithfully reproducing the monochrome palette without color bleeding. The Roughness map reflects the glazed surface’s smoothness, producing low micro-surface scattering for a polished look. The Metallic channel is kept at zero, as ceramic tiles are non-metallic, while the Ambient Occlusion map emphasizes the subtle shadowing around tile joints and grout lines, enhancing depth perception. The Height/Displacement map provides gentle relief to simulate the tile edges and grout recesses, contributing to photorealistic renderings in environments requiring close-up detail.

Rendered at an 8k resolution, this texture is optimized for seamless tiling and is fully compatible with major 3D platforms such as Blender, Unreal Engine, and Unity. The high resolution ensures exceptional detail retention even in large-scale scenes or close camera views, making it suitable for modern indoor applications like kitchen backsplashes, bathroom walls, or feature accent surfaces. For practical usage, adjusting the UV scale to slightly enlarge the tile pattern can help maintain the crispness of the herringbone layout on expansive surfaces, while fine-tuning the roughness map can adapt the glossiness to different lighting conditions or stylistic preferences. Additionally, blending the Height map with Normal mapping can enhance surface intricacies without increasing mesh complexity.

Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.

Can I use it in Blender, Unreal Engine and Unity?

Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.

Is commercial use allowed?

Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.

AITEXTURED Tools

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