Water PBR Texture of Reflective Pink Sunset Ocean Surface with Soft Waves

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Water of Reflective Pink Sunset Ocean Surface with Soft Waves seamless PBR texture preview
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Texture Info

IDwater-seamless-pbr-pink-sunset-ocean-surface-water-texture
CategoryWater
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D water PBR texture showcases a stylized ocean surface under a soft pink sunset light. The water exhibits gentle, flowing wave patterns with smooth undulations and subtle crests that create a calm and soothing atmosphere. The surface reflects glowing pink and purple tones, brilliantly simulating the effect of a sky at dusk mirrored on the water. Highlights shimmer with light reflections enhancing the polished and almost metallic look of the water, without visible foam or turbulence. The pattern is tileable, ensuring a continuous and natural spread across large 3D surfaces. This PBR-ready texture features realistic reflections and specularity ideal for rendering in Blender, Unreal Engine, Unity, 3ds Max, or Cinema 4D. Its unique, pastel-toned aesthetic fits beautifully in stylized game environments, fantasy ocean scenes, serene lakes, or artistic visualizations that demand a tranquil yet visually rich water layer. Perfect for designers aiming to add a calming, vibrant ocean or sea effect with a creative color twist, delivering both realism and artistic flair within any 3D project.
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Best Uses for This Texture

  • Pools, ponds and ocean planes
  • Realtime water shader base maps
  • Stylized VFX surfaces
  • Background water materials
  • Game and archviz scenes

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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