Wood Plain Damaged - Clean Wood Plain Damaged Aged Used

Seamless texture (tileable) · PNG, WEBP, PBR ZIP. License: AITextured Free Commercial License (FCL) v1.1. Free personal and commercial use. Raw resale, standalone redistribution, mirroring/scraping, competing asset packs, and AI/ML training are not allowed without written permission. Attribution is not required, but appreciated..

Wood Plain Damaged - Clean Wood Plain Damaged Aged Used seamless PBR texture preview

Texture Info

IDfine-grained-wood-clean-wood-plain-damaged-aged-used
CategoryWood
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
ColorsRGB
TileableYes

This Wood Plain Damaged texture is a finely detailed physically based 3D material designed to replicate the natural characteristics of aged used and slightly damaged raw wood. The base substrate is organic wood showcasing fine-grained fibers with natural grain orientation and subtle porosity typical of weathered timber. The surface finish combines clean and dirty elements highlighting worn roughened patches alongside smoother plain wood areas with occasional man-made marks or abrasions. These details are enhanced by subtle discolorations and pigment variations that simulate oxidized layers and natural aging effects resulting in a balanced and realistic appearance suitable for modern pipelines.

The texture includes comprehensive PBR maps: albedo (BaseColor) captures the nuanced color variations and pigment deposits; the normal map conveys the intricate wood grain and surface irregularities created by damage and wear; roughness defines the contrast between polished and roughened zones emphasizing aging and dirt accumulation; metallic is minimal to reflect the organic non-metallic nature of wood; and ambient occlusion enhances depth in grain crevices and damaged areas. Height or displacement maps provide additional relief for realistic parallax effects. These maps work seamlessly together to ensure consistent shading and lighting across real-time and offline renderers supporting metal/rough workflow calibrations for reliable results without manual tweaking.

Available in 4K resolution with an optional 8K upgrade this seamless and tileable texture is optimized for use in Blender Unreal Engine and Unity delivering fine-grained wood detail with balanced performance across digital content creation software and game engines. The PNG format ensures compatibility and ease of use in diverse workflows. For best results it is recommended to adjust the UV scale to maintain the fine-grained texture detail and to fine-tune roughness values depending on the degree of surface wear desired allowing for precise control over the aged and damaged appearance within your 3D scenes.

Best Uses for This Texture

  • Wood floors, parquet and wall panels
  • Furniture, cabinets and product renders
  • Rustic beams, fences and exterior props
  • Game environment surfaces
  • Archviz interiors and close-up material shots

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.

Can I use it in Blender, Unreal Engine and Unity?

Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.

Is commercial use allowed?

Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.

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