Birch Wood PBR Texture Featuring Red Painted Weathered Boards

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Birch Wood Featuring Red Painted Weathered Boards seamless PBR texture preview
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Texture Info

IDwood-seamless-pbr-birch-wood-texture-with-red-painted-boards
CategoryWood
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless PBR texture showcases authentic birch wood characterized by its distinctive white bark with natural black knots and irregular peeling patches. The texture vividly contrasts the roughness and natural irregularities of birch bark with flat, red-painted wooden boards beneath, capturing subtle wear, scratches, and chipped paint that enhance the aged, weathered look. The surface reflects a matte finish typical of raw bark juxtaposed with the dull sheen of worn paint layers, creating depth and tactile detail. The texture's vertical plank pattern suggests use as paneling or siding, making it ideal for 3D artists working on rustic cabins, fantasy taverns, or stylized architectural visualizations where natural and crafted wood elements combine. Its tileable design ensures smooth application across large surfaces without visible seams, fully PBR-ready for realism in engines like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. This texture is uniquely suited for adding natural authenticity and bold color highlights, bringing a warm yet rugged atmosphere to interiors or exteriors in games, product renders, or VFX projects that demand high detail and character.
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Best Uses for This Texture

  • Wood floors, parquet and wall panels
  • Furniture, cabinets and product renders
  • Rustic beams, fences and exterior props
  • Game environment surfaces
  • Archviz interiors and close-up material shots

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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