This high-quality seamless 3D PBR texture showcases weathered wooden planks with an aged, painted look. The wood surface reveals authentic wear and tear with subtle cracks, peeling paint, and visible grain patterns, delivering a realistic vintage aesthetic. The paint is predominantly greyish with hints of very soft pastel tones like pale blue and dusty mauve, lending a faded, washed-out charm. Individual planks highlight slight color variation and detailed wood knots, illustrating a natural yet time-worn appearance. The grain flows straight with occasional curved and cracked segments, enhancing the texture’s tactile feel. The finish is matte and rough, with peeling layers and minor abrasions evident throughout the surface. As a fully tileable and PBR-ready material, it ensures accurate light interaction suitable for physically based rendering workflows. Ideal for 3D modeling, game development, and architectural visualization, this texture fits perfectly in settings such as rustic cabins, fantasy taverns, cozy interiors, and stylized scenes requiring an aged, lived-in wood wall or floor. Compatible with Blender, Unreal Engine, Unity, 3ds Max, Cinema 4D, and other rendering software, it offers flexibility for a variety of creative projects seeking a nuanced weathered painted wood look.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.