Texture Info
| ID | wood-seamless-pbr-textured-rustic-burnt-pine-wood-planks |
| Category | Wood |
| Formats | PNG, WEBP, PBR ZIP |
| Size | 1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px) |
| Color | sRGB |
| Tileable | Yes |
This highly detailed seamless PBR texture features rustic pine wood planks prominently characterized by deeply pronounced grain lines and natural knots. The woody surface reveals a weathered appearance with contrasting dark burnt areas and lighter natural pine hues, evoking the look of wood subjected to charring or controlled burning. Visible cracks and fissures accentuate the aged, slightly cracked wood, adding to its authentic rough finish. The grain pattern is remarkably linear and straight, typical of pine, but intensified by the burnt effect which emphasizes the natural growth rings and fibers, creating a striking visual depth and texture. The overall palette consists of warm beige, caramel, medium brown, and dark ebony tones, highlighting the interplay of scorched and untouched wood fibers. Its matte finish enhances the rough, tactile feel of the plank surfaces without gloss or varnish. The texture tiles perfectly, making it ideal for seamless wrapping across wide surfaces. This PBR-ready material is optimized for use in 3D modeling, architectural visualization, game design, and realistic renderings within engines like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. It suits rustic interiors, outdoor woodwork, cabin walls, fantasy tavern settings, and stylized or realistic environments requiring a natural, slightly aged wooden aesthetic. Whether for flooring, wall paneling, or decorative wooden props, this texture adds an organic, nature-worn charm with enhanced structural detail and contrast.
Best Uses for This Texture
- Wood floors, parquet and wall panels
- Furniture, cabinets and product renders
- Rustic beams, fences and exterior props
- Game environment surfaces
- Archviz interiors and close-up material shots
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.