This PBR texture depicts a weathered greenish brick wall with detailed surface imperfections including subtle discoloration, streaks, and light stains indicative of natural aging and exposure. The bricks have a rough, slightly matte finish with visible individual brick contours and mortar lines clearly defined in a regular horizontal pattern. The texture captures faint patches of moss or dirt accumulation and a small vent detail near the bottom, adding realism for architectural and environmental 3D scenes. Soft directional lighting highlights the uneven surface relief and natural color variation across the bricks. This texture is suitable for 3D artists working in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D who seek authentic wall surfaces for urban environments, exteriors, or detailed backgrounds. Note that the texture edges do not tile, so proper mapping adjustments should be considered for large surface coverage.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.
Can I use it in Blender, Unreal Engine and Unity?
Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.
Is commercial use allowed?
Commercial-use permission is not verified for this record. Confirm the original source and license before production use.