Cracked and Worn Painted Brick Wall Texture in Muted Blues and Grays

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked and Worn Painted Brick Wall in Muted Blues and Grays seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-cracked-painted-brick-wall-texture-4k-12
CategoryBrick
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This high-resolution 4K seamless PBR texture depicts a close-up view of a worn painted brick wall, marked by extensive cracking and chipping across the surface. The bricks feature a dominant cool gray-blue paint layer, partially peeled and fractured, revealing weathered underlying material in lighter gray and subtle beige tones. Rough and uneven surface details show granular weathering effects along the cracked paint edges and mortar joints, creating a tactile, gritty feel. Many bricks display shallow fractures and surface pits, conveying age and exposure to the elements. The dark mortar accentuates the tile layout while blending naturally with the erosion patches. The crack patterns are irregularly dispersed without strong directional bias, resembling natural damage and decay, suitable for industrial or urban ruin settings. This texture is perfectly tileable for seamless large surface coverage in your 3D scenes and fully PBR ready to interact authentically with lighting in Blender, Unreal Engine, Unity, 3ds Max, Cinema 4D, and other rendering software. Use it in architectural visualizations, game environments, abandoned factory interiors, sci-fi dioramas, and props requiring aged brick facades with realistic wear. Its gritty, cold color palette combined with worn paint damage makes it ideal for post-apocalyptic or urban decay atmospheres where authentic material detail impacts scene storytelling.
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Best Uses for This Texture

  • Exterior brick walls and facades
  • Interior feature walls
  • Archviz masonry surfaces
  • Game environment modular walls
  • Close-up brick and mortar renders

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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