Cracked Multicolored Brick Wall Seamless Texture with Surface Pitting

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked Multicolored Brick Wall with Surface Pitting seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-cracked-multicolor-brick-wall-texture-4k-3
CategoryBrick
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless PBR texture presents a multicolored brick wall featuring a weathered and cracked surface. The rectangular bricks, rendered in shades of dusty red, beige, light brown, and dark gray, display realistic damage with prominent surface pitting and small holes scattered unevenly across each brick. The brick faces have rough, porous tactile qualities accentuated by subtle fractures and chips, giving an aged, exposed look typical of worn or eroded masonry. The mortar between bricks is smooth but shows some slight erosion, enhancing the realistic ruggedness without overwhelming the bricks themselves. The pattern of damage is irregular and random, lacking directional splits but rich in clustered fissures and crater-like pits. The rich color variety combined with the intricate surface detail provides strong visual interest and depth. This texture is tileable and PBR-ready, with high-resolution 4K detail optimized for use in 3D modeling engines such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. It is ideal for creating authentic weathered walls in urban environment visualizations, post-apocalyptic settings, architectural renders, or game assets requiring realistic aged brick surfaces with authentic imperfections and cracking.
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Best Uses for This Texture

  • Exterior brick walls and facades
  • Interior feature walls
  • Archviz masonry surfaces
  • Game environment modular walls
  • Close-up brick and mortar renders

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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