Cracked Brick Wall Texture with Dark Brown Tones and Subtle Damage

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked Brick Wall with Dark Brown Tones and Subtle Damage seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-cracked-brick-wall-texture-in-4k
CategoryBrick
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This high-resolution 4K seamless PBR texture features a dark brown brick wall with noticeable but subtle cracks and chips predominantly on selected bricks. The bricks have a rich, varying color palette of dark earthy browns with medium brown accents, creating a natural aged look. Surface details include light roughness and slightly uneven chip marks, giving the bricks an authentic worn feel without excessive erosion or large holes. The crack and chip patterns are sporadic and horizontal, showing some elongated splits in a few bricks that add to the damaged character of the surface, while the mortar lines remain clean and well-defined with a dark tone enhancing depth and separation. This tileable texture is ideal for realistic architectural visualization, game development, and VFX projects requiring damaged or aged brick surfaces. Compatible with popular 3D software such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, it suits industrial and urban environments, heritage restoration scenes, and construction visualization where an authentic brick wall facade is needed. The texture's subtle damage combined with seamless tileability makes it versatile for use on large surfaces or small props in detailed 3D renders.
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Best Uses for This Texture

  • Exterior brick walls and facades
  • Interior feature walls
  • Archviz masonry surfaces
  • Game environment modular walls
  • Close-up brick and mortar renders

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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